Hallowed Montains content
The Hallowed Mountains need more content! Such a cool biome/zone with so much potential.
Comments: 8
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17 Jan
DripyulaHighlighted comment
I made another image for a hopefully mega huge extension of the Hallowed Mountains area, due to my love for them. =) -
01 May, '25
Darkest KingI was surprised that they did not create patches we could build on in Mortium since that place seems like a good extension of the hallowed mountains...
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09 May, '25
Marceloexpand the biome, with a new boss and a new soul shard with a frost ultimate, to complete all six schools with shards
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15 May, '25
BradAn expansion with relatively big plots on it would be nice. I love the area but never build there because the 4 plots seem a tad too small for me and they're all about the same size.
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19 May, '25
VictoriaAND also add snowy cosmetics for the castles built there! A user on reddit called our castles too "pristine" compared to the environment, and I agree. There needs to be snow texture on the roof, snowy garden blocks, snowy terrains in build mode as well.
And Hallowed Mountains is a perfect zone for expansion. And a frost school shard boss would be sooo good. -
09 Jun, '25
Vlad de la SimIt could use a tiny bit more civilisation. A hunting cabin or two. A few brave/crazy hunters.
More biome themed content overall is a good idea. -
08 Jul, '25
PandoraERBSThere is most likely still a huge update comin for the frost biome since that was the originally datamined stuff with the vikings etc way back in early alpha. Considering how long its been since we first saw info from it maybe its gonna be a massive expansion probably the same size of both gloomrots.
PS more credit to the theory that its comin is the fact that were only missing the Frost Shard still. -
28 Oct, '25
MithranArkanereSince we are missing the Frost Soul Shard, they could make an area to the east of Hallowed Mountain, and rename the Hallowed Mountains to "Hallowed Pass", becoming the only way to reach there.
The East area could be a frozen tundra with Hallowed Trees that finally drop saplings, and the place would be full of werewolves and undead. The werewolves would consider themselves protectors of nature, so they become the barrier preventing the undead from leaving the tundra and flooding Vardoran.
As for the big boss, it could be a lich inspired by Castlevania's Death, which would drop the frozen Soul Shard.
Since the map would be all uneven with a large area to the east, they could also add an area to the west, and put a Hunter stronghold there, with a boss inspired by Van Helsing that drops the final Soul Shard, the Shadow Soul Shard, which gives an Ultimate that has different effects and visuals depending on the weapon equipped.