Scale Walls, window frames, door frames, strength off of castle level

124 votes

As title states, something I think Would help with game balance is this kind of scaling coupled with shrunken castle plots and some sort of verticality in castle building would in the end actually cut down alot of the honey combing meta we see every where in castle design. As for the scaling above it would not include the doors themselves deliberately, facilitating the use of choke points etc. As for the scaling itself I would have it linear, level two castles have wall strength twice as powerful as level 1 castles, Level three castles three times the strength of level 1 castles etc.

Feedback Suggested by: MICHAEL DELEONARD Upvoted: 18 Apr Comments: 5

Comments: 5