Vampire Killer class, belmont style
With that badass chain whip! It could be a whole different team that would be fighting vampires. Deals more damage than the vampire, but is more on the squishy side. It is a normal human exploiting vampire's weakness!
Instead of building a castle, they would build forts! which could be essentially the same thing, just viusally different.
we could have special team pvp survival server, but it would also work in normal pvp server, they would just not burn under the sun, and they would still be able to fight each other.
they could have different boss, or the same boss could give them different abilities instead. they could have a food system instead of having to drink blood maybe !
What would you add, what would you change ? tell me!
Comments: 3
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17 Jul, '22
Azem AmberheartThey would use a classical food system too maybe, to replace the blood system.
They could gather specific item(example : a cross, garlic ...etc) to have different passive, just like the blood type works, giving different type of passive abilities to them.
just like vampire they can play different type of weapon, too ! not just the whip. So then we could have more close/ranged combat type of vampire killer. -
19 Jul, '22
lupsea of thieves has such a mechanic: the reaper faction
it's for those people that want to gain extra loot from pvp, with the advantage that reaper emissaries are now visible on the map
what if there was a way to see vampire "reapers" on the map, or sense them as danger through blood sense -
21 Jun, '23
Azem AmberheartI just got a notification that this subject was moved to a different category qsdkqs
V rising devs I hope this inspired you into building something like this~ of course with your own touch and balance because my original post was clearly the bare scratch of a utopian project klqmsjdlk