Dynamic Factions

58 votes

Make existing factions (bandits, militia, church of luminance, undead) fully dynamic by giving them a "presence" stat, affecting patrol strength and frequency, and loot quality.
Allow players to affect faction strengths by targeting settlements (or just killing specific mobs).
Allow factions to raid enemy encampments or even castles once their presence reaches a high enough level.

The game environment already feels very alive, with hostile patrols and even bosses fighting each other frequently. These changes would allow players to truly immerse themselves in this world and its economy while also adding a layer to PvP content.

Feature Request Suggested by: Vinn Upvoted: 08 Jan Comments: 5

Comments: 5