Global illumination shouldn't be reflected on polished interior floors
While i'm inside my castle the floors are reflecting the global light source when viewed at specific angles. This shouldn't happen as I am technically inside my castle which has a roof
Comments: 2
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24 Jun, '22
Astray MephistoIn fact the roof is just a picture without body also only give a piece of shadow like tree
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30 Oct, '22
KielhorstI concur with Blackout#9501, and would add this becomes especially immersion breaking when using a relatively polished floor. Examples include the polished stone royal pattern floor from the DLC, the library floors, etc.