Blood Quality and vampire kiss (#4)

8 votes

There must be a way to regulate blood quality of monsters on servers.
The easiest customizable feature looks like this:
The longer a mob lives, the higher his blood quality becomes, up to a certain cap starting from his base value. Lets say a x% blood mob spawns. If he doesn't die in certain amount of time, his blood quality rises. This can happen some amount of times until reaches a cap.
Example: 40% worker spawns. Every 30 minutes his blood quality rises by 2% up to 60%.
It can also be regulated so that not every mob can get his blood quality increased. some high blood can't increase. Etc etc.
Main point is that so it should be regulatable.

Feedback Suggested by: Lokly Upvoted: 04 Oct, '23 Comments: 2

Comments: 2