Maids/Butlers
Add the ability to turn villagers into maids/bulters so tideous tasks ( plants, feeding prisoners, feeding horses, etc) can be attended to. Also certain clothing styles to match the job.
Comments: 6
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25 Jun, '22
opsedarThis would be very lovely. Gonna start to feel like a proper vampire castle.
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09 May, '23
Goratrix MergedHi. Giving a suggestion of a feature that was used (to my knowledge) on Ultima Online free shards.
Butlers were an end game/money sink feature that players could buy to help them keep their containers organized. It was very basic back then. Basically a npc would stand by containers, you would set the containers to take a list of items, then by used a single command by the butler he would grab all items from you and place them on the containers.
I wonder if nowdays would be doable to go further and have an npc walking around the castle grabbing items from say, drop boxes and work stations and placing them on assigned containers. And doing any other tasks that may require player maintenance like gardening, adding blood to castle hearts, ensuring horses have water bags, taking horses to a designated space, and so on…
I hate having stuff all over the place and I think maybe a lot of people can relate lol. I believe that it can be a cool feature. -
10 May, '23
ImPopoto Admin"Butlers" (suggested by Goratrix on 2023-05-09), including upvotes (1) and comments (0), was merged into this suggestion.
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07 Jun, '23
CristazioLovely idea! I'd like to add that beside the functional stuff that has already been discussed it would be also cool if we were able to call them directly and let them bring us an item you need from a chest. It would expedite the process of going through every single chest to see where you last put it. Having butlers/maids is a feature that would also help out a lot in RP servers, they would not only bring more life to the castle but they could act as NPC during roleplay sessions.
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08 Mar
Flow MergedAllow players to have one more servant than the current cap but this servant is a non combatant, instead acting as a thematic butler to your estate. Tasks for the butler should include:
if you leave loot laying around on the ground in your castle the butler will pick up the loot and transport it to the nearest loot box that contains that loot and has the space for it. If no loot box already contains that specific loot he will deposit it into any box with space (unless it isn't too difficult to program in a way for them to be able to tell like-items, that would be better)
refilling crafting stations with loot. There would probably need to be some sort of menu where you could prioritize certain crafts, and how much you want crafted.
disposing of unwanted materials. I'm so tired of dumping all the research my servants gather once I'm max research.
any other cool thematic ideas you all can think of.
You could potentially work out a way so that worker blood would improve effi -
08 Mar
Kiz Admin"Butler servant, please!" (suggested by <Hidden> on 2024-03-08), including upvotes (1) and comments (0), was merged into this suggestion.