Adaptive carpets
Rather than have a carpet tile option for straight sections, corners, T-sections, and crosses, I think an adaptive system would be an improvement. Right now, if you center carpet along a 2 tile hallway, you cannot link it up properly to a carpet centered in a 1 tile wide hallway due to how the carpet tiles end up misaligned.
An adaptive carpet system would 'snap' the carpet tiles together and dynamically update the pieces to make a seamless whole (perhaps even allowing multi tile wide carpets?). This would allow for more flexibility in castle interior design, as well as clear up some of the UI clutter with all the different carpet options.
Comments: 4
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20 Jun, '22
Misa MergedPlease fix the carpets are super badly made, they can't be laid well, the sizes don't fit, e.g. corridors; corners; etc. It is too frustrating.
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22 Jun, '22
Daniel Nagelhout Admin"Carpets" (suggested by Misa on 2022-06-20), including upvotes (1) and comments (0), was merged into this suggestion.
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24 Jun, '22
Astray MephistoA good suggestion however it need a new algorithm or system
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30 Jul, '22
ezz elgendyi agree with u i can't fully customize Throne room because bad option to put carpets