Servants as companions
Make players be able to take servants with them so they can fight or gather resources together. (I know this probably would destroy the game balance, maybe make that you can just take one servant with you at a time.)
Comments: 30
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11 Jun, '22
Shannon MergedAllow you to group a couple of servants with you to fight. they stay within a certain radius of you and attach mobs who are engaged with you.
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16 Jun, '22
Evolution Artist MergedAbility to have one servant roam the open world with you.
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21 Jun, '22
Admin"Servants Sidekick" (suggested by Evolution Artist on 2022-06-16), including upvotes (1) and comments (0), was merged into this suggestion.
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21 Jun, '22
Admin"Servants fighting with you" (suggested by Shannon on 2022-06-11), including upvotes (1) and comments (0), was merged into this suggestion.
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21 Jun, '22
WatergunYes. Would love to have servant(s) to fight along side, just like pets in other grinding games. Servants can also tag/run along while you are riding on horseback, if you dismount to fight, servant can help tend the horse or pull horse away from heated area.
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23 Jun, '22
Cameron MergedI'd love to ask some of my thralls to follow and get into giant fights with other players with their thralls or take on the iron mines with an army of lessers! The balance would need to be fine tuned for this to work of course and they would need to be resurrected as normal at your castle if they perish (Maybe with a timer to recover) but I'd love to command a small force! Perhaps the blood key allows this for later bosses and hijinks down the road.
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23 Jun, '22
Rooibos / C.M. Admin"Thralls follow you around for skirmish combat" (suggested by Cameron on 2022-06-23), including upvotes (1) and comments (0), was merged into this suggestion.
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23 Jun, '22
ShaunyI REALLY want this, bosses should obviously scale slightly for servant followers to balance things out, but this will be amazing.
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04 Jul, '22
Jonny MergedThe idea of obtaining servants and converting them in coffins is great. Then send them on hunts (which take way too long on solo) is ok, but it would be really awesome if we could have one or two follow around with us, and help attack bosses, etc. It would be fun for long treks out as we could use their inventory to help carry all the items we pick up. This would work well with both humans and pet followers (kinda like Conan Exiles).
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05 Jul, '22
Rooibos / C.M. Admin"NPC (Servant) follower" (suggested by Jonny on 2022-07-04), including upvotes (1) and comments (0), was merged into this suggestion.
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09 Jul, '22
LyshI just got my first servant and it'll probably be a while before I get a throne, so I kinda feel bad for my guy just walking around the castle doing nothing right now. Love the idea of bringing him on fights and giving him some purpose.
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12 Jul, '22
OverthrowI want this.
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10 Aug, '22
Eshkova MergedI thought the servants do rather little, espacially on a privat /offline game. i thought maybe they could accompany their master(s) on missions like an escort or similar to a companion in Skyrim, even if the only thing they do is give additional storage space and fight alongside you, with what they can do currently when protecting the castle.
maybe you could even give smaller missions to "search and collect resources" in close range arround their designated castle (like, 3-5 tiles away from the castle), as exsample: pick a worker type servant and make them a "miner" and give them a mace, and they will collect minerals appropriate to the mace arround your castle. -
10 Aug, '22
Rooibos / C.M. Admin"making Servants more usefull" (suggested by Eshkova on 2022-08-10), including upvotes (1) and comments (0), was merged into this suggestion.
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04 Nov, '22
ShadowDragon8685I really, really would love to be able to bring servants with me. The most critical things I think they should do are:
1: For recruiting NEW servants, they ABSOLUTELY MUST NOT attack any enemy that's being Vampire Kissed.
2: For recruiting NEW servants, I MUST be able to 'hand off' the Vampire Kiss to my follower. This should happen automagically when I Dominate the first new servant.
3: Of course, I absolutely MUST have access to their inventory, because they are sworn to carry my burdens.
4. If there's no enemies present and I attack a resource node, they should attack any similar nodes nearby.
5: The "unarmed" types - such as workers and white-robed nuns - should not smack with their hands, that's silly. Give them a spear or a swingy staff.
6. They should be able to ride and fight from a horse if I'm riding a horse. If I dismount, their horse should just vanish after a few seconds. -
21 Nov, '22
PaiI been wondering why they didn't add this feature when I bought the game. This would make the game more better and fun, especially if your just playing solo on PvE. Like you can bring two or three servant with you to assist you in battle.
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23 May, '23
RekhytFR+1
The current servant interaction system looks like... An afterthought, with seemingly as little actual gameplay as possible. -
25 Jun, '23
PovilasCastle level 3 you can take 1 servant castle level 5 you can take 2 servants.
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21 Sep, '23
PovilasAnother similar servant problem.
Maybe servants can move in the groups, because one my servant see 3 banshees and go to kill them, but my servant was 1 vs 3 and he die. After 20 seconds this happen with another my servant and later die my third servant. Sadly they all was 84 GEAR PALADINS. If be able to group servants to groups they easily kill those banshees. -
21 Sep, '23
PovilasAnother similar servant problem.
Maybe servants could move in the groups, because one my servant see 3 banshees and go to kill them, but my servant was 1 vs 3 and he die. After 20 seconds this happen with another my servant and later die my third servant. Sadly they all was 84 GEAR PALADINS. If be able to group servants to groups they easily kill those banshees. -
30 Sep, '23
Davius-Being able to take 1 or more servants out into the field as battle companions; V Blood bosses scale accordingly. This could function similarly to summons in FromSoftware games in which it's a feature.
Also, Dominated NPC's could fight for you (recasting could turn this on/off instead of killing the dominated NPC outright). -
20 Oct, '23
Thexus MergedServants should be recruited as followers to help with raiding, bosses, or farming. Dominated humans should also act like followers. Expertise shouldn't be random (rolling high on 90% is the same as rolling low on 100%). Servants should be allowed to be turned back into prisoners. You should be able to automatically resurrect servants, and heal their injuries with potions or spells. There should be a "repeat previous hunts" option in the castle throne.
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23 Oct, '23
Gutchynsky Admin"Servants should be reworked to be recruited as followers, and turned back into prisoners." (suggested by Thexus on 2023-10-20), including upvotes (1) and comments (0), was merged into this suggestion.
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26 Oct, '23
Dripyula (aka LawfulBased)I hunger for features like this since the Mercenary in Diablo 2.
The servant must not be an overpowered Darkhorse too and it would definitely enrich the Vampire ambience.
Vampires are enthralling beings who can bend the mentally weak or just necessarily convinced to their will.
This companion would automatically attack anyone who dares to inflict damage on you or AoE damage on them.
Or if you personally signal them to attack a target. Sounds great to me. -
02 Jan
leonidas aslan lee Mergedthis would bring just much more fun and playing time to look for higher blood quality and also result of expertise to have servant following and fighting or gathering resources
at the moment servants are kind of cold food in refridge no one would throw it out but not attemting either. it kinds just sits out in castle and for solo playing if you dont open game whole night it just doesnt make any sense for sending out to hunt so the feature just loses out the part of interest connected to game
finding good blood quality takes quite of time you cant just rush through you have to fight and clean out the enemy around 'one' which is high blood quality and more that result doesnt transfer just as 100% of the blood quality it comes out as random
considering these work take lots of time to find a good servant but no useage makes really sad that this amazing content is drowning
acompany, partner, and pet systems has been most interesting content for any grinding or could be some s -
02 Jan
Gutchynsky Admin"SERVANT ACOMPANY" (suggested by <Hidden> on 2024-01-02), including upvotes (1) and comments (0), was merged into this suggestion.
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18 Jan
ThatOneGuy MergedIt's a big sad to say you are a vampire lord with how ever many servants, when they can't even go with you on an adventure to fight along side you
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18 Jan
Gutchynsky Admin"Servants should be able to follow for bigger settlement fights" (suggested by <Hidden> on 2024-01-18), including upvotes (1) and comments (0), was merged into this suggestion.
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10 Apr
Kana MergedJust like the ability to summon your vampiric horse, you can summon 1 Servant/Thrall to accompany you to your village raids or boss fights. (For PvP purposes, They can't be accessed during or before a castle raid, they will go home whenever the player is raiding or interacting with another player's castle.)
They can have passive (Won't attack, unless attacked) and aggressive modes (Will actively engage in combat) and a little bit of passive healing.
I hope we will be able to physically interact with our servant/s beyond servant resource hunts/raids.
I would love to stroll around with my Jester (Bell ringer) servant. -
11 Apr
Kiz Admin"Summon Servants" (suggested by <Hidden> on 2024-04-10), including upvotes (1) and comments (0), was merged into this suggestion.