Base Traps and Reinforced Structures
Allow us to protect our base from both online and offline raids with better setups such as traps and reinforced walls/doors, the latter being at the cost of expensive material.
I would not mind to having a small 1x1 with 4 reinforced walls that took me 100 dark silver to craft so long I know it will be /safer/
Comments: 7
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22 Jun, '22
Amphion MergedWe could use some kind of additional defence systems in the game, some of them maybe only working when you are offline/certain amount of spaces away from castle. A tool to assign servants to defend certain spots would be in order. Traps would be very welcome. Some kind of illusionary orb that changes whats displayed inside to confuse enemies and reduce importance of scouting. An force wall that would be invisible to people owning the castle, unless being attacked, that would count as a regular wall for the attackers, yet could be placed over furniture. Feature like that would help people that want a nice looking yet defensible castle, instead of just spamming a technique called ,,honeycombing" to slow and waste siege golems. A way to hide rooms/make a vault, to feel more castle like. Hidden door mechanics.
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22 Jun, '22
Admin"Additional Castle Defence systems" (suggested by Amphion on 2022-06-22), including upvotes (1) and comments (0), was merged into this suggestion.
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24 Jun, '22
GuandalI would like to contribute some ideas for base traps below:
Pressure plates with different outcomes such as:
-Projectiles (think Dark Souls)
-Flamethrowers
-Ground Spikes
-Gate traps (breakable like other doors, but locks the player away momentarily)
+This could be especially entertaining if you could lock an invader in an "arena" of sorts and release your servants from an opposite gate, potential excellent enhancement to kill room design
+Retractable ceilings combined with this could make a hilarious way to turn an invader into burnt toast
Traps for honeycomb walls/fake doors like:
-Garlic bomb that explodes on impact, leaving AoE garlic for a specified time
-Fire barrels that explode similarly to regular explosives (but you know, fire!!!)
-Grease barrels that cause golems to "slip" and be stunned when moving through them
And of course, an Indiana Jones boulder to crush golems!!! -
01 Jul, '22
Alucard MergedFor defenders, this be great for having and make sense to have. Trap plate if the enemy don't avoid it. door that explodes or open up for an attack etc.
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01 Jul, '22
Admin"Trap plates and doors" (suggested by Alucard on 2022-07-01), including upvotes (1) and comments (0), was merged into this suggestion.
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17 Jun, '23
Lugulbanda MergedI miss traps a bit and defence builds, like spikepits, falling stones moving doors, trapdoors, slow slittery things that pour oil on the enmey and can ignited, poisonus arrows from walls walls that move togehter, walls wich come from up to down, poisonus dart arrows spears, blades moving swirling blades, spider and snakepits, or wich fall on the enmey, levers to set them in action and to stop the trap system, i miss a universe of pain for all wich want to conquer my castles,
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20 Jun, '23
Rooibos / C.M. Admin"TRAPS AND DEFENCE" (suggested by Lugulbanda on 2023-06-17), including upvotes (1) and comments (0), was merged into this suggestion.