Crossbow mechanics improvement
Crossbows are known as powerful weapons ready to fire in the battle, It would be neat to have a way to have your Bolt loaded on your crossbow prepared to fire instead of having to lose the charge time every time you have to attack.
The aim of this change is to improve the use of the crossbow in PVP:
* Improving mobility by enabling reloading -> reposition -> fire
* Having your crossbow loaded can help in doing powerful combos (E.g. Axe E stun -> shoot -> Axe Q close gap -> AA)
* Providing a way to make crossbow shoots less "guessable", having to reload and being forced to shoot in the same movement is too cranky.
Personally, I wouldn't add a key to reload, just clicking once would command reload, if you hold the click then it would work similarly to how it is working right now.
Comments: 3
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22 Jun, '22
Snow MergedCurrently, when a crossbow is fired, the weapon needs to be loaded first, than shot. The whole animation takes nearly an entire half-second. This contrasts with nearly every other projectile in the game save a few and as it stands, the primary fire of the crossbow is essentially useless in both PvE and PvP contexts.
I propose that instead of the Crossbow taking a half-second to fire, that it fires as soon as you click, and then there is a half-second delay for reloading.
This would increase the viability of the weapon without significantly affecting the overall balance. -
22 Jun, '22
Rooibos / C.M. Admin"Crossbow Animation Rework" (suggested by Snow on 2022-06-22), including upvotes (1) and comments (0), was merged into this suggestion.
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16 Nov, '22
ππ΅ ππ²π°πΈππΈπ·The crossbow animation rework is a good suggestion, and i would like to add some as well.
- The crossbows look very heavy and powerful, but, they could have a light variation, like a repeating crossbow, to feel more like "Van Hellsing" by shooting 3 weak bolts in row instead of a strong one.
- Instead of the light variation the current crossbow could also have a different (E) skill to feel even more powerful. Suggestion: A explosive or powerfull shot that would push the player(shooter) back with the recoil when fired, which could be used as a dodge for example.