Allow servant transfer
If youre tearing down an old base you shouldn't have to sacrifice servants in the process. Allow us to re-charm them like you can do with prisoners to transfer them over from one base to the next.
Comments: 10
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16 Jun, '22
H3avy MergedIf you want to move your castle, remodel it or just move the servant coffins, you have to kill the current occupant. It would be nice if you could have them be moveable like prisoners with vampire seduction active. Also like prisoners, they wont be able to attack (unless you make a follower stystem which would be nice but this isnt about that).
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23 Jun, '22
mamarkgyup. it's enough grind to look for servants, and you'll have to do it all over again when you transfer base. guess the title should be "charm servants"
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23 Jun, '22
Rooibos / C.M. Admin"Ability to move servants without killing them" (suggested by H3avy on 2022-06-16), including upvotes (1) and comments (0), was merged into this suggestion.
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24 Jun, '22
Astray Mephisto MergedThe function of servants are few, cause the pleasure and interacions a little drab.
The player is a lord, not a single wolf. The servants are not only tools, have their life too, otherwise the developer won't let us name them one by one. Now we have almost no servants interactions, servants have almost no functions except dispatch to gather resources or defense rooms.
The servant's coffin cannot move to an other castle. It seems like the servants are belong to the castle, not me. While the game develop to the late part, players always move to a deeper area to get move resources, then they cannot move their old servants. It is very inconvenient.
Also want to bring one or two servants as sidekick, this feedback has few votes but i saw that many players give out the same feedback and were merged by admin into the suggestion 'Servants as companions'. It is important to increase interest of the game.
Thx the team, very interesting game, already played for 250 hrs and waitin -
05 Jul, '22
Rooibos / C.M. Admin"Add the features and functions of servants to raise the interest and interaction experience" (suggested by Astray Mephisto on 2022-06-24), including upvotes (3) and comments (0), was merged into this suggestion.
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06 Jul, '22
Nightmare MergedSimple as the titel say. Give us an option/mission for the servants, to let them move to another Coffin in another Castel. If you have some good servants but want to move...you literally stuck with your old base location, as long as your not willing to kill your good servants. Thats just...bad.
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06 Jul, '22
Admin"Move servants to other Coffins in another Castle." (suggested by Nightmare on 2022-07-06), including upvotes (1) and comments (0), was merged into this suggestion.
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17 Jul, '22
Bomoo MergedWhy not introduce a way to transfer servants from one castle to another, provided there is an empty coffin at the destination? It might take many hours, I think 8-12 would be fair, but I propose that you add the option to tell a servant at one of your castles to travel to another destination castle and take up residence there, preferably without needing a throne to issue that order.
The use case would be having small outpost castles at outlying areas with only a few coffins, capturing valuable local NPCs and converting them on the spot, and then sending them on to your main castle elsewhere.
Thanks. -
18 Jul, '22
Rooibos / C.M. Admin"Cross-Castle Servant Transfer" (suggested by Bomoo on 2022-07-17), including upvotes (1) and comments (0), was merged into this suggestion.
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26 May
Feedback910220Absolutely needed, and it could be done from the coffin of each servant, with the transfer taking some specified amount of time where both the "from" coffin and the "to" coffin are reserved.