Duels for PvE servers
Give us the ability to duel other players in PvE servers.
PvP in Vrising is really fun but unfortunately it is almost impossible to find "fair" fights with other players where both parties actually want to engage in PvP.
For a player like myself who loves fair PvP and hates raiding/getting ganked there is no way for me to participate in the best part of this game outside of the very few duel servers.
Comments: 15
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10 Jun, '22
Beast MergedAdd ability to duel players including can mates where they don’t die upon losing the duel.
Add arenas with rankings, allow for players to que across multiple servers, possibly add cosmetic rewards for top ranked players as incentive. Different weapon skins or Armor skins etc. -
21 Jun, '22
Admin"Add duelling and pvp arenas" (suggested by Beast on 2022-06-10), including upvotes (1) and comments (0), was merged into this suggestion.
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26 Jun, '22
Max MergedOption to duel in PVP and PVE mode
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27 Jun, '22
Admin"Duel Option" (suggested by Max on 2022-06-26), including upvotes (1) and comments (0), was merged into this suggestion.
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02 Jul, '22
CocoonBugI would also like to try dueling with clan members sometimes. Seems like a fun idea!
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06 Jul, '22
kenny Mergeda player can challange an other player by sending a 1v1 request. now the other play has the choice to accept or decine the request. the winner gets some loot.
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06 Jul, '22
kenny Mergeda player can challange an other player by sending a 1v1 request. now the other play has the choice to accept or decine the request. the winner gets some loot.
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07 Jul, '22
Admin"add 1v1 fights to pve servers" (suggested by kenny on 2022-07-06), including upvotes (1) and comments (0), was merged into this suggestion.
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07 Jul, '22
Rooibos / C.M. Admin"add 1v1 fights to pve servers" (suggested by kenny on 2022-07-06), including upvotes (1) and comments (0), was merged into this suggestion.
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01 Sep, '22
LowKeywould be nice if there was a toogle pvp on/off on pve servers, giving a little boost on drops and stuff if pvp enabled (soft core, where blood bound items are not dropped but the rest of inventory is) maybe a timer so if u turn it on u can only turn it off after x minutes or in specific locations such as castle or the teleport spread around the map
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04 Sep, '22
GunnarDUEL & WAGER (with options):
DUEL: A duel allows players to pit a "fair fight" (be it 1v1, 2v2, 1v3, etc., in any zones designated for dueling.
By initiating a duel or receiving one, the player receives status "cannot be killed by opposing duelist", unless option "to the death!" has been ticked off.
Dueling grounds are sacred; killing a player with dueling status provides a mark (a bounty if you will). This mark either serves as a penalty for *the hunted, or a reward for *the hunter (whichever seems to provide more incentive for hunters to track down the mark).
Limiting damage; Dueling grounds provide a status which limits the damage one deals to %hp damage rather than flat damage to ensure fairness and humbling Goliath a tad. When dueling 1v3, the soloist gets a buff.
WAGER:
Both parties may wager, be it simple resources, weapons, servants or even castle grounds...
Winning the duel locks the items in a box, accessible only to clanmembers of the winning party. -
17 Sep, '22
komothe colessium is gonna be very crowded.
this feature will finally force me to git gud on something I never tried: other blood and weapons. because right now I can't let go of the scythe, chaos bolt, ward of damned, chaos dash, arctic leap and brute blood. -
07 Feb
TassuttelijaPvE could use the arena, cosmetic items as rewards, same for pvp realms.. can queue into arena fight.. random weapons and skills for cosmetic matches so cant use "meta". Would be different and fun activity on the side and get some unique cosmetics. If realm has low pop, NPC's could tag in and you can go solo but not same cosmetics for examble
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10 May
Vex MergedA dueling feature that allows player vs player or clan vs clan pvp that doesn't result in equipment damage on defeat and an auto resurrect in place after a few seconds without loss of Blood.
The feature should support:
-1v1 or Clan v Clan dueling where a set proximity tether's the duel.
-Colored indicators for participating duelists.
-Duel's breaking on non-duel PvP or PvE intervention.
-Preservation of Blood and Gear (no PvP damage to gear)
-Auto Revive in place after a short duration, removing participant from duel (in case of clan v clan).
-Preventing defeated clan member from interfering with the ongoing Clan v Clan duel (either via harm or help)
-Restoring HP to the original value that it was at after the duel concludes for defeated and non-defeated participants - including if the duel is interrupted. -
10 May
ImPopoto Admin"Dueling for PvE and PvP servers" (suggested by Vex on 2023-05-10), including upvotes (1) and comments (0), was merged into this suggestion.