PVP ARENA MOD 🩸
Hi devs, since the people finish the last boss, the officials servers are low population.
You must to have content for people stay in the game. For that, i have an idea.
The pvp is very good and skilled in V rising. We all want to fight together, but if we do that all the time, the players will leave the game after getting raid or big farm session lost.
That's why i propose you :
PVP ARENA MOD 🩸
For have more explications, i send you the infography :
NEW VERSION : https://imgur.com/EcvSbQR
OLD VERSION : https://imgur.com/3bv4Xx1
Thanks,
French Fan, 205 hours played.
Comments: 23
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09 Jun, '22
Excelsior MergedHello, I'm a big fan of BattleRite and V Rising. It would be great to combine these two games. I, as well as part of the community, have reached 81 GS and do not know what to do on the server. I propose to make a system of equal matchmaking as in BattleRite. Players will choose skills and weapons before the match. Let GS be equal. Matches can be arranged as 2 on 2, as well as 3 vs 3 and 4 vs 4.
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18 Jun, '22
Zel'Nathul MergedThe problem I see with adding something like this is that alot of MOBA players might start playing the game for that mode. And that might lead to V Rising becoming just another MOBA. That's something I don't want to see because this game can be sooo much more than that. I think that before any more PvP focused things are added to the game we need more PvE. As is the PvE is extremely easy. I would have no problem if they added PvPvE but their needs to be SOME PvE endgame implemented.
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23 Jun, '22
Sonus MergedAs the creator of battlerite, their combat is awesome but there isnt top level pvp. It would be cool if you could queue for a pvp arena match, its cross server, and if you win you get some sort of PVE buff. Maybe you can only get the buff once a day but can queue as much as youd like.
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10 Jul, '22
nutCocoNut MergedYes, this would be really cool
I would able pve players lvl 81 in a dead server to play against other people in 1v1 or in teams -
12 Jul, '22
Spazhappy MergedRanked 3v3 arenas like in wow. Cross server with leaderboards and rewards
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13 Nov, '22
LunaNegraSuggestion.
1
- Pvp unlocks after the last boss. (so it doesn't become just pvp fights)
- You need to find a pvp token by doing some mission (you could reuse the existing bosses for this)
- You have to bet something of value. You can win it all or lose it all.
- You can win titles like: Master at arm, ... depending on your win loss ratio -
09 May, '23
William Merged1v1 2v2 3v3 4v4, battle royale with 10 and 20 players.
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19 May, '23
cornbones MergedAre there any plans for more pvp scenarios? something like a structure you could build in your castle to que for 1v1, 2v2, or 3v3 arena's would bring a bunch of my friends into the game as they were huge battlerite fans. Maybe even a hellgate system like in Albion Online. The combat is so good it almost feels criminal I can't sit and fight other players all day. I'm probably in the minority but I feel like it'd keep the player base a little more stable after the content from new patches has dried up. If anyone's heard any news on something like this please update me.
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21 May, '23
MaxFully support, it makes no sense PvE not having a dueling option, neither having a point to the arena location.
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09 Jun, '23
Rafael MergedThe Blood Council, originally a place for political discourse in V Rising, has transformed into a brutal arena where power is gained through fangs and steel. Access to this battlefield comes via the Portal to the Blood Council, obtainable by defeating a high-level boss. The portal, a symbol of power, enables inter-server PVP battles. Participation demands resources, but victors earn Blood Council Currency for cosmetic enhancements for their vampires and castles.
These battles, part of the endgame content, keep the game fresh, adding depth to the lore and potentially paving the way for an esports future. However, I believe the high cost of engagements, particularly castle sieges, is restrictive. I'd love to see Stunlock Studios consider lowering these costs, enabling more players to fully enjoy the game's thrilling battles. Thanks for creating such an incredible world!
Attaching AI-generated image to inspire. -
09 Jun, '23
Rooibos / C.M. Admin"3v3 pvp arenas" (suggested by Spazhappy on 2022-07-12), including upvotes (3) and comments (0), was merged into this suggestion.
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09 Jun, '23
Rooibos / C.M. Admin"Cross Server Arena Mode!" (suggested by William on 2023-05-09), including upvotes (1) and comments (0), was merged into this suggestion.
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09 Jun, '23
Rooibos / C.M. Admin""The Portal to the Blood Council" inter-server PVP battles" (suggested by Rafael on 2023-06-09), including upvotes (1) and comments (0), was merged into this suggestion.
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14 Jun, '23
Vivec MergedThis games pvp is massively skill based, playing on a pvp server feels kind of pointless unless you have had some previous pvp experience. However the only place to practice is the dojo/arena servers. The issue there is that they are all also very skilled players. The grind to get better feels incredibly defeating because at no point is there any evidence that the player is getting better. It's the equivelant of a new chess player versing nothing but grandmasters, or a duo or squad of grandmasters. This game desperatly needs some sorted of rated pvp, so that newer players can verse and practice against each other in a way that encourages them to keep playing. I want to continue playing this game, however there just doesnt seem to be a fun way to do it at the moment. Really good game though, and very fun combat especially in a pvp setting.
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20 Jun, '23
Rooibos / C.M. Admin"add a pvp arena queue that rewards a pve buff" (suggested by Sonus on 2022-06-23), including upvotes (3) and comments (1), was merged into this suggestion.
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20 Jun, '23
Rooibos / C.M. Admin"Feedback : Elo Rated PvP Arena" (suggested by Vivec on 2023-06-14), including upvotes (1) and comments (0), was merged into this suggestion.
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24 Jul, '23
Rooibos / C.M. Admin"Matchmaking Arena" (suggested by Excelsior on 2022-06-09), including upvotes (6) and comments (0), was merged into this suggestion.
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24 Jul, '23
Rooibos / C.M. Admin"Arena game type/pvp zones" (suggested by cornbones on 2023-05-19), including upvotes (1) and comments (0), was merged into this suggestion.
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30 Oct, '23
PovilasWhen launch the game choose you want pvp or open world. If you press open world than you need choose continue or play the game(what already is). But if you press pvp, than open screen with your character, abilities, weapons and jewels. You start from nothing no coins, no gears. When you beat player with similar gear you get coins and from coins you can buy weapons, armors, jewels and abilities. If you want buy legendary weapon or jewel you can buy random or what you want, but it cost 25 times more. I think in this game mode should be infinity durability, because it should increase player skill in fight, not in resourses harvesting. You can create party and invite friends. Choose 1 vs 1, 2 vs 2, 3 vs 3 or 4 vs 4. I think this way player faster find others player, than in server where is 3-10 players.
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24 Nov, '23
FallenThe Hunt was so much fun, if a small team of modders can make it stunlock should be able to.
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07 Feb
VoldenI am not a master or even a particularly experienced player in PVP VRising
In fact, I went through all the bosses several times solo (both in version 1.0 and in the current Glumrot)
But I’m a creative person and a lot of different ideas about PVP came to mind
The ideas include both more dueling options with possible restrictions, as well as larger-scale options, including both a conventional battle royale and team battles again same with simple PVP and with PVPVE variants
Alas, I don’t know programming methods or any mods, but if there are free location editors and the ability to create allies from any existing mobs/bosses and settings for their programming, then creativity becomes sky-high (in this case, you can create various locations, and introduce MOBA or Warriors mechanics (like DOTA, LOL or Dynasty/Hyrule/Pirate Warriors)
Even though I won’t become a PVP master myself, it would be interesting to watch such battles -
07 Feb
VoldenFor those who don’t know the Warriors series, I’ll explain:
The player becomes one of the generals, captures key points, expands the army of allied mobs, and eventually breaks through to the main enemy base (of course, there are various side effects in the plot, but now about the main thing)
Yes, the mechanics are a little similar to MOBA games (the only differences are that instead of towers there are points, points are not destroyed, but are captured and periodically begin to create allied mobs, well, some points are not required, and some are key, since from them the path leads to the base enemy)