More Spells Slots
One more spell slot would make for far more interesting builds.
And a step further, could make the Ultimate Spell Slot optionally take in two additional spells or an ultimate (so 3 spells and an ult or 5 spells)
Comments: 14
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09 Jun, '22
Jared CraigI think having two offensive spell slots and a defensive spell slot would be neat. With that being said, ranged/spells are already pretty strong with just the two slots.
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10 Jun, '22
loop MergedSimilar to the movement spell slot for dashes.
Right now you have to choose if you want an extra attack spell, or a defensive option. -
10 Jun, '22
loopThat would be a tad too strong. Spell power is already strongest form of offense.
How about the new slot to be a defensive slot only, similar to how dash slot is for movement spells only. -
16 Jun, '22
Nox MergedPotential options:
-Let us move around/edit spells in place of weapon skills.
-Reduce the 1-9 number slots by two and move two slots over to the spell section.
-Just add 2 more spell slots.
-Introduce weapons that just have a click attack but give extra spell slots instead of weapon skills (Tome and Staff)
-Let us slot spells in claw form (literally two empty slots...)
My preferred choice is through craftable tomes. It provides paper resources with more use. (since atm they become irrelevant entirely once you get all research) My idea is that these tomes would be weapons with a magical [click] attack that could change based on what tome you have. But the two 'weapon' slots would work as extra spell slots. This idea would allow for a simple new weapon that fits with the current paper resources while providing a more spell oriented play style for those that really don't like normal weapons. -
16 Jun, '22
ConnaticAnother option would be some Magic Staff or Gauntlets, that has one less weapon ability, but lets you equip a 3rd Spell.
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17 Jun, '22
FabiActually, having just one more normal spell would be BETTER than having an ultimate. So this isn't a good option imo.
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20 Jun, '22
Noel CI agree defensive and offensive slots would be nice.
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22 Jun, '22
Rooibos / C.M. Admin"Dedicated spell slot for defensive spells" (suggested by loop on 2022-06-10), including upvotes (1) and comments (0), was merged into this suggestion.
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22 Jun, '22
Rooibos / C.M. Admin"We Need a Way to Slot More Spells + Tome Weapon Idea" (suggested by Nox on 2022-06-16), including upvotes (1) and comments (0), was merged into this suggestion.
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23 Jun, '22
JoeI actually just made a post about one spot being DEFENSE only. A lot of spells sit there and get dusty and for me that includes the defense abilities. I would like to toy with them and I think having one slot (just like the dash or ult) for defense only would open up the gameplay a lot in my opinion.
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29 Aug, '22
SlimSlobHello, i would like to support this post since me too would like more spell slots. thanks.
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09 Nov, '22
Silverra bit late but i personally think having an option in the server settings to change the amount of spell slots would be ncie, that way you can decide on how op or non op players can be and it would help being more creative with your spells, exept only using the same ones cause there is no need to switch to other spells if tehy are just worse then the ones you have, making most spells in the game pointless with so little space to ever use them. and if its a complaint about hot bar space, why not make the feature a thing for the spell menu, have that menu get an extra menu where you can selet spells into, give them hotkeys and then use them and still only select 2 spells, 1 dash and 1 ultimate for your hotbar, so you have the ones you most want to remmeber in there and optional spells can be picked in the spell menu to use aswell
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24 Jan
PovilasOne dash slot, one ultimate ability, two shields ability and three common. (space, u, x, c, r, t, y) Something like that : )
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03 Feb
PovilasI set first spell is R and second is R too.